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Wind Power
Timeline: 3 months
Client: LIAL
Value: £6k
Aim: To produce a desktop interactive in 2 parts , a wind turbine exhibit and a Doll’s house
What we did: We designed a system that could be used independently or together to form one larger interactive , the aim of the game is balance the load and supply between the various sources of power , a digital display adds up the loads and shows how much power is being used from the various sources